Feb 24 Update


More minor bug fixes and some small feature tweaks and a few new additions

Bug Fixes:

  • Removed some false death situations were the game wrongly thought the Hero was in a wall
  • Hero has received another lesson is physics, as he was able to gain momentum from seemingly nowhere
  • First room in campaign was impossible to properly backtrack in. Wires were re-routed and now the second door is properly accessible

Feature Tweaks:

  • Light bridges were changed into a thicker beam resembling the yet to be named excursion funnels and are now laser bridges
  • Yet to be named excursion funnels and the new thicker laser bridges must be relatively centered on a portal in order to pass through 
  • Laser bridges and laser walls have a more solid red color, hopefully better indicating your inability to pass through them
  • Laser Bridges and yet to be named excursion funnels have new graphics (woo! i suck at drawing plz don't yell at me)

New Additions:

  • Glass Tiles, White Tiles, Black Tiles & Ladders now have variants with wires passing through them. This allows me and anyone one to make much cleaner looking levels and the test campaign has been updated accordingly
  • Left control key now allows you to look in whatever direction your mouse is and provides a laser sight. In testing, I have found this feature to be incredibly valuable and makes trick-shot levels way more interesting

Files

Ripgates.exe 15 MB
Feb 24, 2019

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